POV-Ray : Newsgroups : povray.binaries.images : Near-Future Aerospace Fighter (WIP 64KBU) : Re: Near-Future Aerospace Fighter (WIP 64KBU) Server Time
2 Oct 2024 00:16:25 EDT (-0400)
  Re: Near-Future Aerospace Fighter (WIP 64KBU)  
From: Equiprawn
Date: 1 Jul 2000 08:49:28
Message: <395de8d8@news.povray.org>
Hey,

Very cool stuff - you show great control of texturing.

Can I offer some suggestions? True, I cannot predict the future, but as you
are designing a near-future craft, some of this should probably still hold:

Current day fighter planes usually have a a very small profile, especially
if they are stelth fighters, so as to help avoid RADAR. At the moment your
craft looks a little to bulky to avoid it successfully.

Also, most modern day military craft, though streamlined to reduce air
resistance, are not as smooth as your craft looks. Might I suggest adding
some sharper edges on the thruster units, or possibly when you are adding
the details stick in a few irregularities on the surface of the craft.

And one other small thing :) - although you have put in some warning signs
and stuff on the side of your craft, they are not very visible, which is
what they are usually designed to be - you might want to consider
recolouring them (at the moment they look orange, you could try black and
yellow warning stripes) or something.

All in all though a very cool craft - you have a great flair for design!

Equiprawn

H. E. Day <Pov### [at] aolcom> wrote in message
news:01bfe322$b1d0af20$7e7889d0@daysix...
> Here's a quick pic of the latest thing I'm working on.  It's a sort of
> aerospace fighter (operates in both space and atmospere). I'll be adding a
> good amount of detail to the cockpit and forward chain-cannon. I'll also
be
> adding all axies thrusters and landing gear.
>
> Made in Pov-Ray and SPpatch. (no, I haven't sworn off blobs.  The
thrusters
> are blobs.)
> Please Comment!
>
> --
> H.E. Day
> <><
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.