POV-Ray : Newsgroups : povray.binaries.images : xwing, nearing completion... : Re: xwing, nearing completion... Server Time
4 Nov 2024 14:46:51 EST (-0500)
  Re: xwing, nearing completion...  
From: ryan constantine
Date: 29 Jun 2000 06:35:19
Message: <395B25F1.6F4F3D80@yahoo.com>
<embarrassed >by the way, in all my test renders, i didn't notice that
the half circles at the end of the laser canons overlap.  until now. 
oops...</embarrassed>

ryan constantine wrote:
> 
> i've knuckled down the last several days and i'm nearly finished.  i'm
> replacing the current fuselage, and i still have the landing gear and
> cockpit (maybe- on that last one) to do, but as you can see, the
> textures are about there.  the fuselage in this pic is the old one (as
> is the nose) and has to be two copies of a solid mesh, cut in half, with
> different inside_vector statments.  not pretty.  it was made in spatch
> as is the remake.  the remake breaks it up into three seamless
> sections.  the nose will be brought in as a patch and has the cutout
> already in it.  the middle section has the cockpit cutout as well as the
> landing gear bay, and the rear has the wing hole, the top and rear
> detail cutouts, and the cargo hatch.  those last two sections will be
> solid meshes.  all textures are procedural including the squad
> striping.  when i finish, i'll clean everything up and post both moray
> and pov versions of the source.
> 
>   ------------------------------------------------------------------------
>  [Image]


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