POV-Ray : Newsgroups : povray.unofficial.patches : always_sample no not working?? : Re: always_sample no not working?? Server Time
2 Sep 2024 02:16:30 EDT (-0400)
  Re: always_sample no not working??  
From: Disnel
Date: 29 Jun 2000 04:45:12
Message: <395B0C97.80FF189D@itam.cas.cz>
Hmm, its perfectly logical

It nearly hangs up at line where infinite plane touches the sky.
(plane horizont is parallel to image x axis).
I think, that its general problem. POV has problems with antialising
at this line too.

Nathan Kopp wrote:
> 
> Disnel <dis### [at] itamcascz> wrote...
> >
> > Hello,
> >
> >    I tried to use "always sample no" directive in radiosity block
> >    and it still create radiosity samples when rendering in final
> >    resolution. I really need it, because (and it may be another
> >    question) it takes forever when rendering some specific line
> >    in image, it calculates radiosity sample for every ray used
> >    in antialiasing, I think. I guess, that its line when plane
> >    touches the horizont.
> >
> >    Its a bug or I'am doing something bad?
> >
> 
> MegaPov tries to reuse samples.  If it cannot reuse ANY samples, it will
> still create another sample regardless of the "always_sample" setting.  This
> usually does not happen, but it can, depending on the radiosity quality
> settings that you use.
> 
> -Nathan


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