But I did not use #version unofficial ... in this scene. I just started
megapov (windows) and it took the scenefile over from the official version.
Anyway ... I changed the frequency of the pigment and the result is as good
as the spots from the official version. I was just wondering what happened.
Thanks,
Marc-Hendrik
Nathan Kopp schrieb in Nachricht <3959ed50$1@news.povray.org>...
>If you ever use
> #version unofficial ...
>in your scene, then you'll need to use
> #version official 3.1;
>to get POV to switch back to the old noise. Simply using
> #version 3.1;
>will not be sufficient.
>
>Interesting... with that indenting, my reply looks slightly like poetry.
>Emphasis on "looks". ;-)
>
>-Nathan
>
>
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