|
|
Marc-Hendrik Bremer <Mar### [at] t-onlinede> wrote...
> Hi,
>
> I have a mostly transparent leopard-pigment (turbulence 2, frequency 1.01)
> on a cone which gives me some spots. When I render the scene in Megapov
0.5a
> I get much less spots then in official Pov 3.1g (watcom-compile). I didn't
> change anything (not even the version-setting) in the scene file, just
use
> Megapov as renderer. Shouldn't it behave like offical Pov when the version
> is set to 3.1?
If you ever use
#version unofficial ...
in your scene, then you'll need to use
#version official 3.1;
to get POV to switch back to the old noise. Simply using
#version 3.1;
will not be sufficient.
Interesting... with that indenting, my reply looks slightly like poetry.
Emphasis on "looks". ;-)
-Nathan
Post a reply to this message
|
|