Hi,
I have a mostly transparent leopard-pigment (turbulence 2, frequency 1.01)
on a cone which gives me some spots. When I render the scene in Megapov 0.5a
I get much less spots then in official Pov 3.1g (watcom-compile). I didn't
change anything (not even the version-setting) in the scene file, just use
Megapov as renderer. Shouldn't it behave like offical Pov when the version
is set to 3.1?
Marc-Hendrik