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"Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in message
news:3958DC43.B33E5376@schunter.etc.tu-bs.de...
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| For understanding: It works similar to a L-System, except there is no
| branching (yet) and the rules are defined by the pigment:
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| -Direction according to the color values and a general "drift" direction
| -size according to luminance
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| And of course the different lines use different multiplication factors.
| The rest is cones and spheres.
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| I hope that made things clearer, If I have time to improve it, I will
| also post the code.
Thanks, more clear, yes. It's the image you rendered that is confusing me I
guess. I was trying to see what pigments were deciding which
objects/transformations and wasn't getting anywhere so I gave up, thinking
maybe it was all unseen but you had said it was textured with the same...
Sometimes you can only waste time teaching me anyhow ;-)
Bob
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