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Chris Huff <chr### [at] maccom> wrote:
: When does it happen? In parsing?
When rendering.
: Try this instead:
: box {<-4,-4, 0>, < 4, 4, 0>
: pigment {function {noise3d(x,y,z)}
: color_map {[0 rgb 0][1 rgb 1]}
: }
: finish {ambient 1}
: }
Yes, that works.
It shouldn't crash in any situation, though.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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