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Nathan Kopp <Nat### [at] koppcom> wrote:
: No, you cannot nest motion_blur objects.
Should this option be supported?
It can be sometimes useful. For example suppose that you #declare an
object which is motion blurred or which has motion blurred parts. Then you
use this identifier as part of a bigger object, which is then motion blurred
itself.
Of course the render times will explode, but at least it would be
consistent with everything else.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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