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Before I try this, is it possible to nest motion blur? I desire nesting
blurs, so that I can set a propellor into motion, snap a wing off my plane,
and then blur the resulting roll. Somehow, I don't think separate blurs
without the nesting operation, will bring about the desired result. Add to
that separate object blurs and chaos in motion and I will soon have one very
big headache to go along with the high render time.
Grim
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