Alan wrote:
> 2. Spent a while aligning the model - Ron Parker's bounds patch for
> MegaPOV is immensly useful for this kind of thing - then textured all the
> separate bits.
I think that the UDO file contains the min and max size of the converted mesh,
so that you can use these coordinates directly to center the mesh (provided you
know where the y axis is, which always requires some previous testing).
G.
Post a reply to this message
|