|
|
Don't know if this has been reported, and I don't know if it is a bug or if
I'm just doing something stupid, but the following code only renders a
portion of the sphere unless you move the camera.
I'm using 3.1g wmp 05a (windows).
#version unofficial MegaPov 0.5;
light_source{<0,0,0> color rgb<1,1,1>1.00 translate <-20000, 20000, -20000>}
camera{location <1.0, 1.0, -4.0> look_at <0.0, 0.0, 0.0>} // not okay
//camera{location <1.0, 1.0, -6.0> look_at <0.0, 0.0, 0.0>} // okay
#declare isoSphere =
isosurface{
function{x^2 + y^2 + z^2}
threshold 1
sign 1
accuracy .001 eval method 2
contained_by{box{<-2,-2,-2>,<2,2,2>}}
}
object{
isoSphere
pigment{rgb 1}
}
Post a reply to this message
|
|