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"SamuelT" <STB### [at] aolcom> wrote in message news:3952BE36.8E44BAC1@aol.com...
| Here's some fast-rendering grass I came up with today. The whole scene
| (5000 blades of grass, 25001 objects) took only 1 minute, 57 seconds
| with aa on. I'm running an AMD k6-2 500 mhz processor with 128mb ram.
| What do you think? Is the grass fast?
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| P.S. I rotated and scale the grass according to a hidden pigment to
| simulate wind effects.
It's fast if that's render + parse time, I think so anyhow.
I realize now that it isn't just made up of a zero-sided box and a single
triangle as I first thought, silly me. But I still don't understand anything
about eval_pigment yet. I'll get around to it someday though.
If you have this ready to animate (or not) I'm sure it would look fantastic if
it were.
Bob
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