POV-Ray : Newsgroups : povray.unofficial.patches : Q : double_illuminate propagation in CSG's : Re: double_illuminate propagation in CSG's Server Time
2 Sep 2024 02:19:15 EDT (-0400)
  Re: double_illuminate propagation in CSG's  
From: Nathan Kopp
Date: 21 Jun 2000 17:28:11
Message: <3951336b$1@news.povray.org>
Michael Andrews <M.C### [at] readingacuk> wrote...
> Hi Folks,
>
> Can someone check me on this behaviour? In the doc's for Megapov (0.5a)
> it states that double_illuminate is used in the same way as hollow and
> no_shadow.

> However, when double_illuminate is used in the same way the first syntax
> does _not_ seem to produce objects that double_illuminate.

This has been noted.  I'll fix it (eventually, but don't count on anything
really soon because I'm swamped) so that double_illuminate copied to
children of CSG objects.

-Nathan


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.