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Well, I might understand your question wrong, but look it up under "Using
Transparent Pigments and Layered Textures" in the Pov-Ray Documentation (it
is in the tutorial). Basically use rgbt <redcol,greencol,bluecol, transmit>
or rgbf <redcol,greencol,bluecol, filter> in the pigment{}-statement, with
"transmit" or "filter" set to something greater than 0. A value of 1 means
the object is fully transparent,
HTH,
Marc-Hendrik
Michel Fodje schrieb in Nachricht <3951070C.16F829ED@mbfys.lu.se>...
how do you set the level of transparency of an object
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