POV-Ray : Newsgroups : povray.unofficial.patches : Bug Report: Heightfield & Pattern : Re: Bug Report: Heightfield & Pattern Server Time
2 Sep 2024 02:15:57 EDT (-0400)
  Re: Bug Report: Heightfield & Pattern  
From: Lee Brown
Date: 20 Jun 2000 19:15:41
Message: <394ffb1d@news.povray.org>
> I see now that I was looking at it wrong, I should have put a plane at y*0
to
> be certain.  I thought surely it was going below 0 instead.  Wrong.  Sorry
if
> I mislead you Lee.
Hey it was an easy one to get confused with.  It certainly is
counter-intuitive when comparing phase with something like a normal which is
what I was likening it to.  With a normal (and no map) the phase keyword
acts like I was expecting it to.

Confusculating, but it all makes sense.  Now I can finish that little
animation I started a couple of weeks ago.  It's just a rod in wavy water,
but I'll put a link up when I've got it half-way decent.  MegaPov is
crashing when I try to get glass sides on the container I'm using, but I
think I'm getting some effect of csg randomly choosing one pigment over the
other, so I'll have to go over my csg differences before I get it working
properly.  My next door neighbors recently bought a fish tank ... isn't it
amazing how you look at things in terms of ior and photons when visiting
people!

Thanks people,
Lee
--
lee### [at] prodigynet


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