POV-Ray : Newsgroups : povray.programming : Particles (again...still) : Re: Particles (again...still) Server Time
28 Jul 2024 14:26:27 EDT (-0400)
  Re: Particles (again...still)  
From: Matt Savard
Date: 15 Jun 2000 12:12:45
Message: <3949007d$1@news.povray.org>
I guess my problem is finding out that end destination.

 Matt

Warp <war### [at] tagpovrayorg> wrote in message news:3948a5bd@news.povray.org...
> Peter Popov <pet### [at] usanet> wrote:
> : Just use vector math, it's so much easier.
>
>   That's right.
>   The idea is this: Create a vector which points at the direction you want
> to go (it can be, for example, the desired end destination (supposing that
> the movement is linear) minus the current location). Then convert it to
> a unit vector (vnormalize) and multiply it by the distance you want to
> travel along that path. Now just add that vector to the current location.
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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