POV-Ray : Newsgroups : moray.win : BSpline Plugin DLL question... : Re: BSpline Plugin DLL question... Server Time
28 Jul 2024 22:16:43 EDT (-0400)
  Re: BSpline Plugin DLL question...  
From: Mike Weber
Date: 13 Jun 2000 12:39:08
Message: <394663ac@news.povray.org>
Fabian,

I replied to your e-mail of the same topic...

Mike
"Fabian BRAU" <Fab### [at] umhacbe> wrote in message
news:39461070.908EFC01@umh.ac.be...
> Hello Mike,
>
> Your plugin is wonderful but (there is always a but):
>
> 1) in Moray, if you try to make a copy (not a reference), Moray
>    Crash (on Win 98 and Win NT).
>
> 2) When you use triangle or smooth triangle as primitive, you use
>    merge for the triangle. It is REALLY better to change merge by mesh
>    povray will render really faster (between 1.5 and 3 times faster).
>
> It would be nice if you could correct this.
>
> Fabian.
>

> >
> > I had posted an announcement of my b-spline dll plug in for Moray.  From
the
> > counters on my web-site it looks like a number of people have at least
> > visited, but I don't know how many have actually downloaded and used it.
> > I'm wondering if anyone has used it and was able to create any
interesting
> > scenes/images.  If so, I would like to see what you were able to
accomplish.
> >
> > --
> > Mike - www.geocities.com/mikepweber


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.