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Hello Mike,
Your plugin is wonderful but (there is always a but):
1) in Moray, if you try to make a copy (not a reference), Moray
Crash (on Win 98 and Win NT).
2) When you use triangle or smooth triangle as primitive, you use
merge for the triangle. It is REALLY better to change merge by mesh
povray will render really faster (between 1.5 and 3 times faster).
It would be nice if you could correct this.
Fabian.
>
> I had posted an announcement of my b-spline dll plug in for Moray. From the
> counters on my web-site it looks like a number of people have at least
> visited, but I don't know how many have actually downloaded and used it.
> I'm wondering if anyone has used it and was able to create any interesting
> scenes/images. If so, I would like to see what you were able to accomplish.
>
> --
> Mike - www.geocities.com/mikepweber
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