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Again, great idea, BUT:
> pb_goalrot - Y Rotation of goals relative to bots' initial positions.
What does this mean?
> pb_power - The influence each bot has on its own movement.
> pb_inertia - The influence inertia has on the bot's movements.
> pb_vibrate - How much each bot vibrate (to add a random factor).
> pb_seednr - Controls the random initial positions and vibrations.
Ugh, these variables intimidate me!
Q: how would your algorithm allow some random movement? How does one declare a
random seed: can it be done locally or can we acces the "global" seed?
Rune wrote:
> Here's an example of the output from Push-Ball v1.0.
>
> You can also download the Push-Ball package from povray.binaries.scene-files
> Greetings,
> Rune
>
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