POV-Ray : Newsgroups : povray.binaries.animations : Push-Ball v1.0 example : Re: Push-Ball v1.0 example Server Time
20 Jul 2024 23:29:59 EDT (-0400)
  Re: Push-Ball v1.0 example  
From: Greg M  Johnson
Date: 12 Jun 2000 10:02:31
Message: <3944EC63.44996899@my-dejanews.com>
Again, great idea, BUT:

>  pb_goalrot   - Y Rotation of goals relative to bots' initial positions.

What does this mean?

>  pb_power     - The influence each bot has on its own movement.
>  pb_inertia   - The influence inertia has on the bot's movements.
>  pb_vibrate   - How much each bot vibrate (to add a random factor).
>  pb_seednr    - Controls the random initial positions and vibrations.

Ugh, these variables intimidate me!

Q:  how would your algorithm allow some random movement?  How does one declare a
random seed: can it be done locally or can we acces the "global" seed?

Rune wrote:

> Here's an example of the output from Push-Ball v1.0.
>
> You can also download the Push-Ball package from povray.binaries.scene-files
> Greetings,
> Rune
>


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