POV-Ray : Newsgroups : povray.text.scene-files : Cylinder heightfield macro using eval_pigment : Re: Cylinder heightfield macro using eval_pigment Server Time
28 Jul 2024 14:23:39 EDT (-0400)
  Re: Cylinder heightfield macro using eval_pigment  
From: Christoph Hormann
Date: 10 Jun 2000 04:05:54
Message: <3941F6E2.4FA816F3@gmx.de>
Thanks for sharing this with us.

There is a bracket missing in the sphere's finish statement:

    sphere{<X,Cf1*Hv,Z>, Tv*(Cy_Rad/2)
     pigment{rgb Cv1}finish{diffuse 1
    }                                 ^

don't know how you lost that, but it keeps the code from running.

BTW, how about a possibility to use other forms than cylinders 
(boxes, prisms, ...) :-)

Christoph  

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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