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Christoph Hormann wrote:
> I like the your Mona Lisa, the face looks a bit messy. perhaps it would
> help making it even more detailed :)
Part of the reason Mona looks so bad is that all the dark parts force the
cylinders downward, which includes the shadows on her face.
> I thought about the comparison with heightfield you mentioned and had
> the idea, that hexagonal basalt-structures you can see in vulcanic
> regions could easily be modelled using this technique, maybe I will try
> that sometime...
I don't know how to go about doing that, at least if the columns are going to
be perfect hexagons. I could think of how to do one that has slightly
squished hexagonal columns...
> > I might post a macro to povray.text.scenes-files, although I think
> > something like this has been done before... I'm not sure.
>
> Making a macro sounds like a good idea, I am looking foreward to see it.
It will have a problem I don't want to fix: the problem being that two sides
of the grid will have cylinders hanging out, while the other two won't.
Fixing it would mean increasing parsing time.
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit my isosurface tutorial at http://members.aol.com/stbenge
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