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MegaPOV .5
It appears that if you #declare a pigment, and then try to put it into
the eval_pigment block, POV-Ray will force you to quit, due to an error.
This will cause POV-Ray to have an error:
#declare Pgmnt=pigment{ granite scale 10 }
#declare VectSample = eval_pigment( Pgmnt, <0,0,0> );
But this works:
#declare Pgmnt=pigment{ granite scale 10 color_map{[0 rgb 0][1 rgb 1]}}
#declare VectSample = eval_pigment( Pgmnt, <0,0,0> );
It appears you have to add a color_map to the #declared pigment to avoid
problems. I believe this to be a problem on the Macintosh version of
MegaPOV as well, since I was having problems earlier with it, but I
didn't know what was causing the errors.
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit my isosurface tutorial at http://members.aol.com/stbenge
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