POV-Ray : Newsgroups : povray.binaries.images : Fun with eval_pattern (vincent.jpg 119kb) : Re: Fun with eval_pattern (vincent.jpg 119kb) Server Time
2 Oct 2024 10:21:26 EDT (-0400)
  Re: Fun with eval_pattern (vincent.jpg 119kb)  
From: SamuelT
Date: 9 Jun 2000 18:56:40
Message: <394176C7.BA341114@aol.com>
That's pretty wacky. I've found that using the crackle and granite pigments gives
interesting results. Also, you can find almost any image you want on the internet.

Christoph Hormann wrote:

> I just tried the same myself (I hope you do not mind me using your idea
> ;-) and was quite impressed by the amount of possibilities in just very
> few lines of code.
>
> The only difficulty is to find an adequate image_map/pattern...
>
> This one reminds me of domino-stones.
>
> Christoph
>
> SamuelT wrote:
> >
> > I placed the cylinders in a 2-dimensional array with #while loops. Each
> > cylinder is rotated in the z-axis according to the value of the color it
> > landed on. For example, if the value of the color is zero, then it rotated 0
> > degrees. If the color had a value of one, the cylinder rotated 180 degrees.
> > There are no absolute blacks or whites in this image, though. Each cylinder
> > was given the color tested for that point in space. There are about 19,200
> > objects in all.
> >
> [...]
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
>
>   ------------------------------------------------------------------------
>  [Image]

--
Samuel Benge

E-Mail: STB### [at] aolcom

Visit my isosurface tutorial at http://members.aol.com/stbenge


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