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Christoph Hormann wrote:
> BTW, what function do you use for the orientation of the objects? It
> does not seem to be the luminance.
I placed the cylinders in a 2-dimensional array with #while loops. Each
cylinder is rotated in the z-axis according to the value of the color it
landed on. For example, if the value of the color is zero, then it rotated 0
degrees. If the color had a value of one, the cylinder rotated 180 degrees.
There are no absolute blacks or whites in this image, though. Each cylinder
was given the color tested for that point in space. There are about 19,200
objects in all.
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit my isosurface tutorial at http://members.aol.com/stbenge
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