Equiprawn wrote:
> I wonder would it be possible to add a
> bleed_amount variable that increases that amount of colour bleed in a scene
> without necessarily increasing the brightness of a scene?
As I understant the gray_treshold does just that but it seems that
the color bleed travels too far. It's possible to get fairly correct
amount of red bleed with 0.3 but then the ceiling gets too much color.
Try RadQuality=1 first, it's good enough and fast.
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Kari Kivisalo www.kivisalo.net
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