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Usually if you want scattering media showing light beams you will need to
lower the extinction value (to something like eg. 0.1). Then you can pump up
the density without getting just a dark, dense and impenetrable fog.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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