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Chris Howlett wrote:
>
> Using version 3.1g, I can't seem to create checker textures properly, at
> least for planes. If I specify
>
> pigment {checker X White}
>
> where X is any pre-defined colour, I always get a plane which appears to
> have
>
> pigment {checker Green White}
>
> Is this a known bug, as I've only just started using POV-Ray and am not up
> to speed yet? Thanks
>
> Chris
It is not a bug. You MUST specify both colors with a comma seperating
them.
In your case it should be pigment { checker X, White }
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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