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Sigmund Kyrre Aas wrote:
>
>
> > Uhm, I'm not sure if I should tell you this, but my PIII 650 Mhz took 24
> > minutes to render ed this image...
>
> what causing the hole. I guess it should have a flat tip since Tor Olav
> obviously has done good research on this.
Yes, I was wrong, he is right ... the tip should be flat, but it is
exaggerated in the model.
> The dispersed light has a strange dirty look.
I belive that the dirty looks comes from the pigment settings of the
diamond texture. I tried to set it to rgbf <1.0, 1.0, 1.0, 0.95> to see
if it improved things, but I will not know before another ... ohh, 20
hours or so. :-) If I bother to trace the image.
> I'm surprised of the speed. I made a triangle mesh for my diamond because I
> thought csg would be slow.
Well, the quality settings weren't that good. The last image I traced,
the one with radiosity, took about 22 hours.
--
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+47 90 62 71 78 DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
azo### [at] dodno, Ducati M600 Ubesudlet: Aldri eid en J&%#PS.
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