Moon47 wrote:
>
> Two iso shapes made from a parabolic function added by the "ridge"
> function as illustrated by Mike Williams and his wonderful packed
> tutorial...
> 1st shape w/ mega Pov 0.4 declared...
> 2nd w/ mega Pov 0.5 declared...
> Why the big difference in the way the "ridge" function is calculated
> between the two versions...???
> ??
> ~
>
> ------------------------------------------------------------
> [Image] [Image]
Couldn't this be a side effect of the modifications Nathan
did in the noise3d function to eliminate the plateaus in the
bozo and bump patterns?
Jerome
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* Doctor Jekyll had something * mailto:ber### [at] inamecom
* to Hyde... * http://www.enst.fr/~jberger
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