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Took me a moment to see how the lighting was done, so much 'ambient' light in there.
Looks to be a fading, or falloff, in the lights anyway. Not easy to be sure, could be
the 'diffuse' in wall texture I guess.
The thin dark lines can be difficult to AA even when all else will smooth out. Seems
to
me method 2 is best for that.
The bronze colored parts must be metal I'm thinking so I wonder if 'metallic' and
'brilliance' are used or not?
'difference' away the errant leaf from that small tree and it would solve that
problem.
Maybe he thought it looked better this way though :-)
Anyway, most of all I think there needs to be more effects of lighting. Darker edges
would help which means less diffuse and ambient both. Or perhaps just more brilliance
in each 'finish'.
Bob
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