POV-Ray : Newsgroups : povray.binaries.images : Randomly packed cubes (40k) : Re: Randomly packed cubes (40k) Server Time
2 Oct 2024 12:22:47 EDT (-0400)
  Re: Randomly packed cubes (40k)  
From: Lewis
Date: 27 May 2000 16:13:50
Message: <39303A11.B93F0F3B@netvision.net.il>
Bow make an animation of the camera going through the cubes without
hitting any of them (make a macro that moves the camera forward and
checks every little step which way to go).

It sounds pretty hard, tho...

David Fontaine wrote:
> 
> Okay, here's 450 cubes packed into a cubical area. Each time a cube is
> generated it is checked for intersection with other cubes. Every
> consecutive time a cube is found to intersect the failure rate is
> incremented, if it reaches a threshold the algorithm assumes the space
> is full (in this case 30).
> 
> Each cube has a random:
> size (0.2-1, evenly distributed),
> rotation (evenly distributed),
> HLS color (hue 120-270, evenly distributed,
>    lightness .25-.75, sinusoidal distribution favoring middle values,
>    saturation .5-1, quadratic distribution favoring higher values),
> surface normal (part crackle, bumps, wrinkles, even distribution)
> 
> parse 6m34s render 1m12s total 7m46s
> total mem 3,307,666 bytes
> 
> --
> David Fontaine     <dav### [at] faricynet>     ICQ 55354965
> Please visit my website: http://www.faricy.net/~davidf/
> 
>   ------------------------------------------------------------------------
>  [Image]


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