POV-Ray : Newsgroups : povray.unofficial.patches : ANNOUNCE: Stochastic Radiosity Patch for PoV 3.1g : Re: ANNOUNCE: Stochastic Radiosity Patch for PoV 3.1g Server Time
2 Sep 2024 04:17:30 EDT (-0400)
  Re: ANNOUNCE: Stochastic Radiosity Patch for PoV 3.1g  
From: Stephane Marty
Date: 27 May 2000 16:47:28
Message: <3930339B.3210@wanadoo.fr>
Warp wrote:
> 
>   My opinion is that the radiosity in MegaPov is very good.

Yes it is, I have no doubt about that. And I respect your opinion.
But my function gives another rendering approach, and no need to play
with complicated parameters.
The image sample you're talking about was rendered with the default
brightness (0.7). If you diminish it to 0.5 or 0.6, you'll get a less
overexposed image, but the inter-diffuse reflections will still be well
visible.

> Still I like the megapov image more. The result is extremely smooth precise.
> The example image made with your patch looks a bit grainy (or am I imagining
> things?).

I think the number of samples was 600 to render this image. If you want
something smoother, 800 will be good.


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Computer Graphics Software
http://perso.wanadoo.fr/albedo


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