POV-Ray : Newsgroups : povray.binaries.images : Ewpsie - evilisphere2.jpg (0/1) : Re: Ewpsie - evilisphere2.jpg (1/1) Server Time
2 Oct 2024 06:22:52 EDT (-0400)
  Re: Ewpsie - evilisphere2.jpg (1/1)  
From: Dave Rich
Date: 26 May 2000 03:14:30
Message: <392dcff6.9166877@news.povray.org>
hehe. I think I got it.  I decided to drop the character.  I think it
takes more away from the atmosphere in the image than it adds, and
besides, the skeleton adds about 20,000 objects, and adds 30 minutes
to render time.

Thanks for the suggestion on the Texture problem, and the
anti-aliasing.  I will have to admit though, i don't understand the
difference between Anti-alias and non-Alias, as far as rendering the
images is concerned.


Dave

On Thu, 25 May 2000 22:25:35 -0700, Josh English
<eng### [at] spiritonecom> wrote:

>The figure needs to be floating or standing on a floor. Some anti
>aliasing will soften the image up. It looks like the pillars are the
>same height as the pentagram, which is causing a strange effect in the
>texture. This is a known fact when two surfaces are equal. Make on of
>them a fraction higher to get rid of that artifact.
>
>Keep up the good work.
>
>Josh
>eng### [at] spiritonecom
>
>Dave Rich wrote:
>
>>  [Image]
>


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