POV-Ray : Newsgroups : povray.binaries.images : Pre-POV 3.5 Candle lit scene [~48KB Jpg] : Re: Pre-POV 3.5 Candle lit scene [~48KB Jpg] Server Time
2 Oct 2024 06:24:59 EDT (-0400)
  Re: Pre-POV 3.5 Candle lit scene [~48KB Jpg]  
From: Bob Hughes
Date: 24 May 2000 03:46:36
Message: <392b88dc@news.povray.org>
"SamuelT" <STB### [at] aolcom> wrote in message
news:392B66F1.B387A2B0@aol.com...
| Very nice on the eyes, Bob. I like the translucent appearance of the
| candles, how did you manage it? I thought gradient y at first, but am
not so
| sure. Media?

Thanks a bunch, the soft glow one might bother the eyes but it's better
in a way.
Keen perception, right the first time, simply gradient y texture map
having more ambient toward tops.

| Those little objects on the table are neat. Are those photon-mapped
caustics
| from the glass objects?

Yep, photons to go along with the POV-Ray 3.5 shown in the picture  :-)

| About the dust idea: what about using 'trace' to place a bunch of
particles
| on the tops of things. Or a less memory-intensive way would be to use
the
| slope pigment. Both of these ways would require MegaPov, though.

Hmm, you're right, slope texturing would be best.  Guess Marc-Hendrik
doesn't use MegaPov though (yet!).

Bob


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