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david sharp <dsh### [at] interportnet> wrote...
>
> Adding a "precompute" might let the surface to render.
> (Still, of course, POV should not be crashing without it.)
I agree. Sorry if it seems like I'm ignoring you, but I don't really know
much about the isosurface code. If I get a chance, though, I will see if I
can figure it out.
-Nathan
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