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Fair criticism, perhaps I need a stronger gravity but also less recoil:
Vbounce / Vinit<1.0.
Perhaps it now looks like marbles bouncing off hard plastic--on Mars (tiny
lol).
Yes, the bounce is with the trace function.
Jan Walzer wrote:
> Hmm .. I think, quite a very nice idea... but can't we make a little more
> realism ... or are we plaing on Mars ??? with a bit more gravity it would
> more realistic ...
>
> Now OK .. the sense of the "game" would be (if I understand you right) to
> hit the Target with quite a good algorithm and to have 20-50 tries ...
>
> But would'nt it a possibility, to try (at home) some combinattion for the
> parameters, find the perfect ones, and hardcode them in the .inc ... (of
> course, dependent on the tourse to be played) ...
>
> Now I think I have to let s.o. other to speek ...
>
> So far, quite nice animation .. Did you do the bouncin' of the Object with
> the trace() function ???
>
> --
> ,', Jan Walzer \V/ http://wa.lzer.net ,',
> ',',' student of >|< mailto:jan### [at] lzernet ',','
> ' ComputerScience /A\ +49-177-7403863 '
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