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How do you do the intersection test??
-paul
David Fontaine wrote:
> Okay, here's 450 cubes packed into a cubical area. Each time a cube is
> generated it is checked for intersection with other cubes. Every
> consecutive time a cube is found to intersect the failure rate is
> incremented, if it reaches a threshold the algorithm assumes the space
> is full (in this case 30).
>
> Each cube has a random:
> size (0.2-1, evenly distributed),
> rotation (evenly distributed),
> HLS color (hue 120-270, evenly distributed,
> lightness .25-.75, sinusoidal distribution favoring middle values,
> saturation .5-1, quadratic distribution favoring higher values),
> surface normal (part crackle, bumps, wrinkles, even distribution)
>
> parse 6m34s render 1m12s total 7m46s
> total mem 3,307,666 bytes
>
> --
> David Fontaine <dav### [at] faricynet> ICQ 55354965
> Please visit my website: http://www.faricy.net/~davidf/
>
> ------------------------------------------------------------------------
> [Image]
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