POV-Ray : Newsgroups : povray.binaries.images : Pillars : Re: Pillars Server Time
2 Oct 2024 06:27:01 EDT (-0400)
  Re: Pillars  
From: SamuelT
Date: 24 May 2000 22:32:30
Message: <392C9141.3B2CE3EF@aol.com>
Hello Dave.

Here is just one of many things you could try:

difference{
 cylinder{<0,-2,0>,<0,2,0>,1}
 cylinder{<0,-3,0>,<0,3,0>,.45 scale x*.5 translate x*1 rotate y*60}
 cylinder{<0,-3,0>,<0,3,0>,.45 scale x*.5 translate x*1 rotate y*120}
 cylinder{<0,-3,0>,<0,3,0>,.45 scale x*.5 translate x*1 rotate y*180}
 cylinder{<0,-3,0>,<0,3,0>,.45 scale x*.5 translate x*1 rotate y*240}
 cylinder{<0,-3,0>,<0,3,0>,.45 scale x*.5 translate x*1 rotate y*300}
 cylinder{<0,-3,0>,<0,3,0>,.45 scale x*.5 translate x*1 rotate y*360}
 texture{
  pigment{granite scale<2,5,2> rotate z*45 color_map{[0 rgb 1][.5 rgb
.5]}}
  normal{granite -.5 scale<2,5,2> rotate z*45}
 }
}

Good work so far! Have fun~


Dave Rich wrote:

> Is there a texture or shape that looks like
> a pillar, vs. using the square pillars that I
> used in my 1st image (evilshpere)?
>
> I want to make the pillars round, more
> realistic.
>
> Thanks in advance,
> Dave

--
Samuel Benge

E-Mail: STB### [at] aolcom

Visit my isosurface tutorial at http://members.aol.com/stbenge


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