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Eric Freeman wrote:
>
> No AA, but this still took 1.5 hours on my poor old P133 due to the six area
> lights (three in each light bulb). And I forgot to put in the skeleton key
> that I made.
>
You should try MegaPov, it has the 'orient' keyword for area_lights. With it,
the area light is always facing the current point and you won't need three of
them to get uniform coverage.
You could also use double_illuminate to get more translucent lamp shades (I'd
suggest scattering media for translucency, but that could take a while on a
P133).
Nice lamps, but what is the shade resting on?
--
Margus Ramst
Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
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