POV-Ray : Newsgroups : povray.binaries.images : wip - part 2 < 42k jpg> : Re: wip - part 2 < 42k jpg> Server Time
2 Oct 2024 06:28:20 EDT (-0400)
  Re: wip - part 2 < 42k jpg>  
From: Margus Ramst
Date: 23 May 2000 22:01:22
Message: <392B2A17.2E185BFD@peak.edu.ee>
Eric Freeman wrote:
> 
> No AA, but this still took 1.5 hours on my poor old P133 due to the six area
> lights (three in each light bulb).  And I forgot to put in the skeleton key
> that I made.
> 

You should try MegaPov, it has the 'orient' keyword for area_lights. With it,
the area light is always facing the current point and you won't need three of
them to get uniform coverage.
You could also use double_illuminate to get more translucent lamp shades (I'd
suggest scattering media for translucency, but that could take a while on a
P133).
Nice lamps, but what is the shade resting on?

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg


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