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on a similar note, it would be cool if a 'merged' object were treated as
a udo. for example, separate include file, but good wireframe to work
with in the modeler. the main reason is that when i combine my model
parts into the big model i am working on, a new file which contains all
objects is created, which essentially doubles the amount of hard drive
space the model uses. this could likewise be incorporated into the xref
ability as well. an alternative would be to add 'export as udo' to the
file list.
today is my last day of finals for the semester. i should be able to
finish my xwing model in the next week or two, and then i will be
brushing up on my c++ so that i can write that texture converter. wish
me luck. i'll keep you posted.
Lutz Kretzschmar wrote:
>
> Hi ryan constantine, you recently wrote in moray.win:
>
> > is that clear or did i just ramble?
> Clear. Sort of like reference objects, but on a file basis. Sounds
> messy, though. I'll have to put it on the list.
>
> - Lutz
> email : lut### [at] stmuccom
> Web : http://www.stmuc.com/moray
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