Gilles Tran wrote:
>Nathan Kopp wrote:
>
>> As far as I know it, mesh2 will stay in its current form.
>
>Thanks Nathan ! I'll write the tutorial then.
>BTW, thanks for Megapov 0.5.
>
This is good news since I was just about to ask for such a tutorial on p.g.
My tests with UVMapper and 3DS2POV we're a disaster :)
Thanks, Gilles!
Jide
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