Gilles Tran <tra### [at] inapginrafr> wrote...
> To the powers that be...
> Anyone knows whether the mesh2 format will be implemented as it is now
> in POV 3.5 ?
> I'd like to write a short tutorial about using uv-mapping in POV.
> However if the mesh2 format is changed in a way that it is no longer
> recognized by the one utility that exports to it (3DS2POV), I'd rather
> postpone this until POV 3.5 is out and the new format is supported
> again.
> Thanks
As far as I know it, mesh2 will stay in its current form.
-Nathan
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