To the powers that be...
Anyone knows whether the mesh2 format will be implemented as it is now
in POV 3.5 ?
I'd like to write a short tutorial about using uv-mapping in POV.
However if the mesh2 format is changed in a way that it is no longer
recognized by the one utility that exports to it (3DS2POV), I'd rather
postpone this until POV 3.5 is out and the new format is supported
again.
Thanks
G.
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