POV-Ray : Newsgroups : povray.programming : Source to compile on BeOS : Source to compile on BeOS Server Time
28 Jul 2024 16:21:44 EDT (-0400)
  Source to compile on BeOS  
From: Daren Scot Wilson
Date: 19 May 2000 18:30:11
Message: <3925c073@news.povray.org>
Want to compile povray on BeOS?


Visit http://www.newcolor.com/dswpov/  and grab the file dswpov-be.tgz 

(Note: this web page is "under construction" and will be replaced by
something nicer, as soon as i'm done with my current animation project - i 
hope by end of 2000!)


Start with unix povray source, available at www.povray.org.   Latest version
is 3.1g, which has been around for months.  

Put the .tgz file in the /src subdirectory

Unzip and untar it to create a directory named beos2 which will contain a
makefile and sources.
There are no modifications necessary in the main povray source files.
Just type "make"

Resulting  povray is a command line version, with the new options  -D and -P
which work just like in unix.  Normally for a preview window, use both.   
Omit both if you want hands-off rendering to a file.

Also you can say -D2 or -D3 ... up to -D9  to create a magnified preview
window - image and its pixels rendered at n times normal size.  Good for
rendering tiny images w/o magnifying lens.

This is "alpha" - may crash or act funny.    

Others have also provided POV-Ray for BeOS.   So, here's another.  Why?  Why
not!   You may use the source any way you like, modify it, etc.


-- 
Daren Scot Wilson
dar### [at] pipelinecom
www.newcolor.com
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