Greg M. Johnson <gre### [at] my-dejanewscom> wrote...
> I used metallographic techniques to determine the volume fraction of
> space which is filled by the surface. The nonzero volume fraction at a
> threshold of zero explains the plateaus we saw in the Mega 0.0-0.4
> noise3d function.
>
> I ran the same file in both Mega 0.4 and Mega 0.5.
>
> Note that simply switching the version statement in Mega 0.5 did not
> give me the old noise3d function. Thus, the "original" noise3d is lost
> in version 0.5.
That is odd.
This is very interesting info, although I think that your graphs might be
mis-labeled (maybe the red line should be 0.4 and the black line 0.5).
-Nathan
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