POV-Ray : Newsgroups : povray.binaries.images : Radiosity and caustics, a test (~100kau) : Re: Radiosity and caustics, a test (~100kau) Server Time
2 Oct 2024 14:12:12 EDT (-0400)
  Re: Radiosity and caustics, a test (~100kau)  
From: Nathan Kopp
Date: 18 May 2000 10:23:49
Message: <3923fcf5$1@news.povray.org>
TonyB <ben### [at] panamac-comnet> wrote...
> >I like the eye-logo in the corner.  :-)
>
> I'm glad you do. I was field-testing it. :) BTW, do you feel that the
> caustics made any difference on the floor? I'm beginning to doubt any real
> change. Also, do you have any suggestion for increasing the visibility of
> reflective caustics? I tried this on a white plane, and they were barely
> visible (from the cylinder). Thanks.

Caustics from the floor will make little difference in this scene, because
they will be overpowered by the direct light.  Even the light contribution
from diffuse interaction (radiosity) will probably be brighter than what
comes from the photons.  If you want to, try rendering it both ways and then
do a difference on the two images to see how much light the photons
contribute.  Personally, I'd find that very interesting.

The reflective caustics from the cylinder, unfortunately, will always be
very dim.  The shape of the cylinder disperses the light, so that it is much
dimmer and is drowned out by the direct light.  That kind of reflective
caustic is generally only visible if it reflects into a shadow, and even
then it is dim because the light energy is spread out over a large area.

-Nathan


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