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Fabian BRAU <Fab### [at] umhacbe> wrote:
: I think this is not good. Suppose you do an object which contain
: heightfield,
: now you want to use this object in a scene, but you need to scale the
: object,
: so you will need to rescale all the texture of the heightfield!
It sounds like a bug.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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