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Sigmund Kyrre Aas <as### [at] studntnuno> wrote...
> I'm glad to see the texture_map/photons bug fixed, but the average
"pattern"
> seems to have problems still. It doesn't seem to be related to
translation.
>
> Here's a scene I made while tracking the texture_map bug. As before,
> changing the texture_map to texture{pigment_map} make caustics show up.
>
Sig,
I have confirmed this bug and have solved it. There was an errant statement
that assigned the color black to all photons that hit a surface with an
average texture. This has been fixed.
I hope to release a bug-fixed MegaPov 0.5a in a few weeks, so you shouldn't
have to wait too long. Thanks for your help.
-Nathan
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