Mick,
It's not the media. It's the "noise3d" fix. Use
#version unofficial MegaPov 0.4;
to revert to the old (buggy) noise3d if you need to.
-Nathan
Mick Hazelgrove <mha### [at] redhotantcom> wrote...
> Could someone explain to me, why scattering 2 & 4 media render very
> differently in megapov 05 from the way they do in 04. What changes have
been
> made and is there anything I can do to modify media in 05 so that it
renders
> the same as in 04.
>
> Mick
>
>
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